Maya游戏道具制作教程(Lynda出品)

Maya游戏道具制作教程(Lynda出品)

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软件: 课时:0 课时(已完结) 获赞:3个
分类: 时长:0 学习人数:16,392
软件: 标签: 游戏道具  道具制作 总收藏人数:63
教程简介

 Explore the world of modeling and texturing 3D game props and assets in Autodesk Maya. Author Adam Crespi provides strong technical modeling techniques, from blocking basic forms and leveraging simple parts and reusable textures, to simulating real-world detail like dirt, wear, and grain with UV maps and ambient occlusion. The course includes workflow and integration considerations such as planning UV space for projection, and also steps into Mudbox and Unity for further refinement.

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第1章:Introduction
第2章:1. Modeling a Large Prop: Gas Pump
第3章:2. Texturing the Gas Pump
第4章:3. Modeling Tools and Small Props
第5章:4. Modeling Furniture
第6章:5. Painting an Old Wood Texture from Scratch
第7章:6. Workflow and Integration
第8章:7. Sculpting and Painting in Mudbox
第9章:8. Ambient Occlusion and Specularity
第10章:9. Importing into Unity and Testing
第11章:Conclusion
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