技能制作者 ZBrush和Maya的雕刻技术

技能制作者 ZBrush和Maya的雕刻技术

TTgun发布于:2013-05-08 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:1,252教程评论:我要评论获赞:7 赞TA

翼狐网maya基础成长2群:419548754 翼虎maya技术交流④群:225975152

行业: 游戏制作 动画制作 课时:全0课时 已有7人赞过该教程
软件: Maya Zbrush 时长:0 总学习人数:1,252
主题: 模型制作 标签: ZBrush雕刻 雕刻技术 总收藏人数:74
简介: Going through tutorial projects step-by-step is a really powerful way to learn to sculpt in ZBrush. You can see how the tools work as you follow along and sculpt a particular model with your tutor. The real power, however, comes from being able to take the techniques you've learned and apply them in different ways to different projects. This knowledge and adaptability only comes from practice and the experience of dealing with different situations as they arise. To simulate this, you'll be presented with a series of ZBrush sculpting exercises. Each exercise will consist of three lessons covering topics from the sculpting pipeline to zsphere armature creation. In the first lesson of each exercise, we will review the skill or technique using a particular asset. We'll talk about specific tools and go through their application step-by-step. In the second lesson, you'll receive a new asset and instructions for the exercise. This will be your opportunity to apply what you've just learned to a completely different model. In the final lesson, we will go through your exercise step-by-step and you can compare your results. There will be small hints provided for each exercise but we encourage you not to look at those if possible. These exercises are really your opportunity to practice what you've learned and gain the confidence that only comes through repetition and being able to address any issue that might come up. Get started today or learn more about Skill-Builder tutorials.

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