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cmiVFX has released their newest lesson: Creating Cracks Digital-Asset in Houdini. Voronoi fracture is powerful, but it also has some limitations. How can we gain full control over the shape of the pieces? How can we make animations for crack propagation? How can we break only certain parts of an object while other areas remain intact? Mehdi Salehi reveals a new VFX technique in Houdini. In this lesson, we will create a new digital asset to answer these questions. This new tool can use patterns for creating cracks. You will learn that almost anything can be used as the pattern. For example, You can use lines, L-system, or image files as the pattern. You will learn that our new digital asset has even more power. It can be used to create precise tear patterns for cloth simulation, even for low poly objects. This lesson offers a new exclusive effect technique which is recommended to all Houdini users.
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