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  • 本节评论

    暂无评论,一起来抢沙发~

    全部评论(3)

    • 我爱翼虎网 2014-02-05 12:50:50 源自:01. Introduction and project overview

      逗逼教程,连中文字幕都没有?

      1 0

      • 庄子88老子 2015-03-26 23:42:53 0

        这是国外教程,该教程官方网站有很多教程,发音清晰

    • lkfeng28 2013-07-30 08:20:30 源自:08. Finishing the skateboard

      微笑 谢谢楼主分享.

      0 0

    • 石ぃ头 2013-07-27 08:57:28 源自:01. Introduction and project overview

      微笑

      0 0

    共3条 10/页 1
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  • 教程参数

    教程简介

    In this course we will use a number of NURBS techniques to build a skateboard in 3ds Max. NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we'll explore hard surface modeling by using a variety of NURBS and spline tools and techniques in 3ds Max to build a skateboard. We'll go over tools like fillets, making NURBS primitives, and using splines. Upon completion, you'll have a taste of the NURBS building process in 3ds Max and be able use these tools in your own projects.

  • 为方便您的学习,我们会不定时更新上传新的工程文件

    Digital-Tutors - Modeling Hard Surfaces with NURBS in 3ds Max

    大小 446.04KB 上传日期 2017-08-28
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