Digital Tutors专业系列角色材质贴图制作教程

Digital Tutors专业系列角色材质贴图制作教程

TTgun发布于:2013-01-16 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:2,076教程评论:我要评论获赞:8 赞TA

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行业: 游戏制作 动画制作 课时:全0课时 已有8人赞过该教程
软件: Maya Zbrush 时长:0 总学习人数:2,076
主题: 材质贴图 灯光渲染 标签: 材质贴图 maya材质贴图教程 总收藏人数:114
简介: In this course we will discuss workflows involved in creating swappable maps to define different characters using identical geometry. In many cases, games for instance, you may have some basic characters that are used for background. In the case of a sports game, you may have cheering fans in the crowd. While the animation, and thus the base geometry, can remain the same, the characters need to look different based on the teams, locations, etc... In this course we'll learn to create multiple characters and then bake maps based on identical geometry to swap out the different characters on a previously animated mesh.

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