NUK218 Nuke3D模型和动画合成(fxphd出品)

NUK218 Nuke3D模型和动画合成(fxphd出品)

sam19877发布于:2013-02-04 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:1,318教程评论:我要评论获赞:12 赞TA
行业: 影视后期 课时:全0课时 已有12人赞过该教程
软件: Nuke Modo 时长:0 总学习人数:1,318
主题: 模型制作 材质贴图 标签: NUK218 3D模型 总收藏人数:43
简介:  This course will teach you exactly what you need to know to effectively use 3D geometry and modeling techniques in your compositing workflow, without having to learn all the intricacies of a software package like Maya. In other words, you’ll learn only the good bits. We’ll cover everything from UV unwrapping to the basic subdivision surface modeling and image based lighting techniques. Over the last few years VFX compositing has been on a collision course with 3D lighting and rendering. The lines between the traditional roles of compositor and 3D TD have blurred dramatically. Now with developments like RenderMan rendering inside of Nuke and the Foundry’s acquisition of Katana, compositors can no longer afford to ignore 3D as part of their toolset. Damian Allen is well known in the visual effects industry as a leading technique and technology consultant. He has authored several books on the subject of visual effects and lectures and trains studios around the world on compositing theory. In addition to consulting, Allen works as a visual effects supervisor and compositor on major Hollywood films and broadcast projects. Professor: Damian Allen