Maya角色建模概念(Digital Tutors出品)

Maya角色建模概念(Digital Tutors出品)

TTgun发布于:2013-03-20 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:2,712教程评论:我要评论获赞:18 赞TA
行业: 动画制作 课时:全0课时 已有18人赞过该教程
软件: Maya 时长:0 总学习人数:2,712
主题: 模型制作 标签: maya建模 maya角色建模 总收藏人数:101
简介: When building computer generated models for games, film, or broadcast, characters provide a unique set of challenges. Character models must not only look like a particular character, but they must also be built in such a way that they are able to be readily animated. This means the topology, or edge flow, can be much more important on a character model than a prop or section of environment.In this Maya modeling tutorial, we will talk about some of the specific challenges facing artists as they build characters, using a simple character as a guide. You'll learn concepts like facial topology, working from reference, and keeping a clean scene. We'll also cover common modeling techniques from polygon box modeling, to edge modeling, to working with NURBS. In the end you'll have the knowledge and experience you need to begin creating your own custom CG characters.

教程目录

教程下载

教程评论

设计教程