|行业： 游戏制作 动画制作||课时：全0课时||已有9人赞过该教程|
|软件： 3ds Max Photoshop||时长：0||总学习人数：1,721|
|主题： 模型制作 材质贴图||标签： 123D Catch||总收藏人数：44|
简介： In this tutorial we will learn how to create a highly-detailed reproduction of an object, starting from a simple scan created with your own camera. We will start shooting several images of a shoe and we'll load those images into 123D Catch, which will compute those images (using a cloud computing system) and creates a complete scanned model of the shoe in a few minutes. After that, we'll remodel the entire shoe starting from the scanned model. We will be using a combination of TopoGun for the base modeling part, and 3ds Max for the creation of the complete model and all the different pieces of the shoe.Later on we'll go into Mudbox where we'll project the scanned details on top of the new clean mesh and use those details as guide reference. we'll proceed with the final parts of the tutorial in ZBrush adding all the fine details such as wrinkles, stitches, logos and more.
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