Digital Tutors创意开发系列ZB和Maya制作概念中世纪角色

Digital Tutors创意开发系列ZB和Maya制作概念中世纪角色

TTgun发布于:2013-05-23 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:1,852教程评论:我要评论获赞:6 赞TA
行业: 游戏制作 动画制作 课时:全0课时 已有6人赞过该教程
软件: Maya Photoshop 时长:0 总学习人数:1,852
主题: 概念设计 模型制作 标签: ZB Maya 总收藏人数:75

In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it.

We will start with an old character sketch, from there take some reference photos which we will bring into Maya to create our base mesh. Once we're happy with it, we'll take it into ZBrush where we will sculpt the details and do the textures.

We will learn about using masks, sculpting folds in fabric, adding skin detail, and using textures to create a base for our Polypainting. Then we will make some passes which we will compose together in Photoshop to create the final image.

This should give you a good understanding of how to take a concept from start to finish and create a nice still for your portfolio or to put online.