In our ‘Introduction to KATANA’ course we cover all the main areas of KATANA for both Look Development and Lighting. Using Arnold as our main renderer, we start the course with a good overview of KATANA before jumping into a mini project in week two. From there we systematically cover all the main areas of KATANA from asset management to shader building and assignment, lighting, rendering and everything in between.
Matt Leonard has been in the 3D and visual effects industry for 20 years. He has spoken at various events and shows on behalf of Autodesk, The Foundry and eyeon Software and has had articles published in various magazines and journals. He is a member of the Visual Effects Society and has worked as a beta tester for Maya, Katana, Arnold, RenderMan, Mari and Nuke. He currently runs his own on-site training company in the UK and has trained artists from companies such as ILM, Pixomondo, MPC and Framestore.
KATANA is available on the VPN, but the install requires advanced linux knowledge and is not for the average user. KATANA 1.1v6 is tested and qualified on Linux 64-bit CentOS/RHEL 5.4 and requires A graphics card which supports OpenGL shader model 4