技能制作者3ds Max解析建模工具

技能制作者3ds Max解析建模工具

TTgun发布于:2013-06-09 |0课时|0

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学习人数:1,683教程评论:我要评论获赞:10 赞TA
行业: 游戏制作 动画制作 课时:全0课时 已有10人赞过该教程
软件: 3ds Max 时长:0 总学习人数:1,683
主题: 模型制作 标签: 3ds Max解析 技能制作者 总收藏人数:73
简介:

In this Skill Builder 3ds Max tutorial, we'll talk about the process of interpreting different shapes and creating geometry in efficient ways.

Going through tutorial projects, step by step is a really powerful way to learn the different modeling tools and techniques. We can see how those tools work as you follow along and create a specific model with your tutor.

Now in the end, you've created a specific model but the real magic comes from being able to mentally break apart the different kinds of shapes you will encounter and find efficient methods for building those shapes. So taking what you've learned and being able to apply those techniques to a different one. Now this knowledge and adaptability only comes from practice and experience with dealing with those situation as they arise. So to simulate this, you'll be presented with a series of small modeling exercises. Each exercise consists of three lessons.

The first lesson will be a review, where we will discuss a particular technique or workflow using a particular model. The second lesson, we'll use a completely new model and provide instructions on how to come up with a solution for the exercise. Finally in the third lesson we'll discuss a possible solution for the previous exercise. Now each exercise contains a series of hints but we encourage you not to look at those if you can help it.

Now these exercises are your opportunity to practice what you've learned and gain the confidence that only comes from repetition and being able to address any issue that may come up.

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