UDK使用Kismet创建AI算法(Digital Tutors出品)

UDK使用Kismet创建AI算法(Digital Tutors出品)

学习人数:2,516 | 学员评分:7.0分 | | 收藏

讲师:TTgun软件:UDK

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主题:游戏引擎

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教程参数
行业: 游戏制作   课时:0 课时(已完结) 获赞:1个
软件: UDK   时长:0 学习人数:2,516
主题: 游戏引擎   标签: Kismet  UDK 总收藏人数:8
教程简介

In this tutorial we will go over how to create algorithms with Kismet that will control the enemy behavior for your games made with the UDK.

We will learn to exploit the secrets of Kismet to model effective Artificial Intelligence for bots. Kismet is a powerful tool for a designer who wants to create combat sequences and game play for his games with the Unreal Engine. By the end of this tutorial you will be capable of spawning bots, sending them on pre-scripted or random paths, having them crouch and chase the player, as well as shoot at him on sight or evade when hit.

This tutorial also provides the means to exploit the advantages of sequences, and explains the concept of using black boxes when scripting behaviors.

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