Maya环境概念建模教程(Digital Tutors出品)

Maya环境概念建模教程(Digital Tutors出品)

学习人数:6,800 | 学员评分:7.2分 | | 收藏





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行业: 游戏制作  动画制作 课时:0 课时(已完结) 获赞:9个
软件: Maya   时长:0 学习人数:6,800
主题: 模型制作   标签: maya建模  建模 总收藏人数:87

When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story to play out and can be comprised of hundreds of assets organized into multiple set pieces. Props and environment models are more forgiving regarding their topology because they rarely need to deform. They do present their own challenges however. In this course we will talk about some of those specific challenges environment modelers will face as they start out. We'll talk about different modeling methods and how our approach to smoothing the models affects the workflow we use. We'll also talk about cleaning our assets and creating an organized hierarchy within our scenes. We'll also cover some modeling tips like using deformers or breaking down repeated objects into manageable sections. In the end you'll have a head start on creating and dressing your own environment models and sets.

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