Maya环境概念建模教程(Digital Tutors出品)

Maya环境概念建模教程(Digital Tutors出品)

TTgun发布于:2013-03-27 |0课时|0

该教程支持: 超清画质 高清下载 工程文件下载
学习人数:1,146教程评论:我要评论获赞:9 赞TA
行业: 游戏制作 动画制作 课时:全0课时 已有9人赞过该教程
软件: Maya 时长:0 总学习人数:1,146
主题: 模型制作 标签: maya建模 建模 总收藏人数:87
简介: When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story to play out and can be comprised of hundreds of assets organized into multiple set pieces. Props and environment models are more forgiving regarding their topology because they rarely need to deform. They do present their own challenges however. In this course we will talk about some of those specific challenges environment modelers will face as they start out. We'll talk about different modeling methods and how our approach to smoothing the models affects the workflow we use. We'll also talk about cleaning our assets and creating an organized hierarchy within our scenes. We'll also cover some modeling tips like using deformers or breaking down repeated objects into manageable sections. In the end you'll have a head start on creating and dressing your own environment models and sets.

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