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Unity3D游戏
游戏贴图一键搞定 substance加速材质贴图制作 http://www.unitymanual.com/topic/substance/index.html
石ぃ头
石ぃ头
六
谢谢分享!!!!!!!!!
luojunhui829
谢谢分享!!!!!!!!!
luojunhui829
谢谢分享!!!!!!!!!
教程参数
教程简介
In this course we will use a 3ds Max to ZBrush workflow to build and texture a detailed battle axe. In this course we'll go through the process of building a detailed 3d battle axe, complete with normal maps and textures, using both 3ds Max and ZBrush. Throughout the training, we'll illustrate some of the ways you can use these packages together. We'll start by creating the base axe geometry from scratch in 3ds Max. We'll then completely sculpt and paint the axe in ZBrush using a variety of techniques. To finish up, we'll generate maps for the color and sculpted detail and reapply those in 3ds Max. In the end, you'll have a better understanding of the workflow of building and sculpting high resolution props and set pieces with 3ds Max and ZBrush and creating usable assets from them.
课件配套,学习更高效!教程素材文件为您准备好啦,点击右侧下载按钮即可获取哦~
Digital-Tutors - Creating Game Weapons
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